AI Insights · Timothy · April 2022
Top 5 Match 3 Games on Android in the UK for Q1 2022
Discover the performance trends of the top 5 Match 3 games on the Android platform in the United Kingdom during the first quarter of 2022.
In the first quarter of 2022, the top 5 Match 3 games on the Android platform in the United Kingdom showcased varying performance trends in terms of downloads, revenue, and active users. Here are the detailed insights:
Empires & Puzzles: Match-3 RPG from Small Giant Games saw a notable fluctuation in weekly revenue, peaking at around $79K in mid-February and ending the quarter at approximately $73K. Weekly downloads varied between 843 and 1.1K, with a slight increase towards the end of March. Active users hovered around 17K to 19K, showing a gradual decline early in the quarter but stabilizing towards the end.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. experienced significant revenue spikes, notably reaching $108K in the first week of January. However, the weekly revenue fluctuated, closing the quarter at approximately $62K. Downloads ranged from 492 to 1.2K, with a general downward trend. Active users remained relatively stable, fluctuating between 18K and 24K.
Puzzles & Survival by 37GAMES displayed consistent weekly revenue, averaging around $45K to $53K throughout the quarter, peaking at $53K in the final week of March. Downloads remained fairly steady, ranging from 2.7K to 3.6K. The game maintained a stable active user base, between 5.1K and 5.8K, with minor fluctuations.
Best Fiends - Match 3 Puzzles from Seriously Digital Entertainment Oy. showed steady revenue, consistently around $29K to $33K per week, peaking at $33K in the last week of December. Downloads varied between 874 and 1.7K, with a notable increase in early February. Active users ranged from 10K to 12K, with a slight decline towards the end of February.
Bubble Witch 3 Saga by King experienced a steady increase in weekly revenue, peaking at around $29K in late February. Downloads fluctuated significantly, reaching a high of 4.3K in mid-February but dropping to 1.7K by the end of March. Active users showed a similar trend, peaking at nearly 40K in mid-February and ending the quarter at around 33K.
For more detailed insights and data, visit Sensor Tower.